For instance, Alyssa is an important character in this trilogy, but she is distinct from her portrayal in the main games, with a different back story as well, that it would have been better to use another name.
It doesn’t do itself any favors reusing names, however. It’s a bloody, twisted story trading in themes of suicide and the occult that is admirably reminiscent of the series, even if it’s a bit extreme at times. Each game features about two or three chapters, and each chapter unravels the dark story from the perspective of a different character involved with the events. Sheppard’s Orphanage was the site of grizzly death in Silent Hill, 30 years ago, when one mysterious night, nearly all the children there were murdered. The games are a product of their time, interesting in their own right, but also limited by the format they were created for. Konami, ever looking for new ways to use Silent Hill, commissioned three games on the platform, the first two from Swedish developer Gamefederation Studios (now Digiment) and the last one from Playsoft, forming an episodic trilogy of sorts titled Silent Hill Mobile, in 2007, 2008, and 2010.
J2ME or Java 2 Micro Edition, was the platform of choice for mobile gaming in the early to mid 2000s. In a time before iPhones and Androids, Java reigned supreme in the mobile space.